

During this long process, I was thinking what should I expect from the new IDE. Next, I downloaded and installed new Visual Studio 2015 Community Edition. I left all "Microsoft Visual C++ XX Redistributable" though, because these are required by many applications and intended to be installed on target machine, not necessarily as a part of development environment. I uninstalled DirectX SDK Jun 2010, Visual Studio 2013 Community Edition and all other components that seemed related to it, like Microsoft SQL. Here is a dump of the problems and solutions that I encountered during this effort:ġ. While transition to VS 2015 was smooth, abandoning DirectX SDK caused some problems, because new DirectX doesn't contain D3DX library. These two transitions are not connected - I could already switch to new DX headers years ago, but I decided to do it now. At the same time, I uninstalled old DirectX SDK Jun 2010 and started using new DirectX headers bundled with Windows SDK, which is installed together with Visual Studio.

I just installed new Visual Studio 2015 Community Edition and ported my personal project to it. I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs. Warning! Some information on this page is older than 6 years now.
